So my first PaxAUS has come and gone, leaving me both tired and exhausted. As someone who has never been to a con before I went in not knowing what to expect but was blown away by the enthusiasm of all the attendees and fellow game developers.
I showcased my game Firstborn at the AIE caravan and delighted in watching people figure the game out. As a long time lover of challenging puzzle games and anything turn based I tried to make a game that I would enjoy playing that would challenge the player.
It was great working with Gabriella Lowgren on my first booth. I learned a lot and am looking forward to the one.
I'll write up more on PAX later, right now sleep and recharging calls.