top of page

About Elston Studios

Guile & Glory: Firstborn started as a student project during my time at the Academy of Interactive Entertainment in Melbourne, Australia. I always thought the project had the potential to go further, and I had the good fortune to be accepted into the AIE's Incubator program, which allowed me to start working on Guile & Glory as a serious commercial product. 
I completed my time at the Incubator with a game that was getting close to a releasable state, and a much better idea of what I wanted to do going forward. In 2019, I made the decision to found Elston Studios and work on developing Guile & Glory full time. 
The years since have been a wild ride, with more ups and downs than I care to count, but I have been fortunate to work with a number of highly-talented contractors, both local and international, who have helped bring the world of Guile & Glory to life.
With full release just around the corner, I couldn't be more excited to continue developing Guile & Glory: Firstborn, and future projects, alongside those contractors and the wonderful community that has sprung up around the studio and the project.
- Daniel Elston

bottom of page