Hello again, and welcome to another Guile & Glory: Firstborn development blog! We have just hit Early Access on itch.io, and you can start playing the game right now! We also still have a free demo available, if you want to get a feel for the game before you buy! We're eager to work with our fantastic community to build the best game we can. With that in mind, we will be aiming to release weekly updates, alternating between bug fixes and smaller features one week, and larger
Hello again and welcome to another Firstborn development blog! The last couple of posts have been focused on the lore for the project, so I thought this time I'd mix it up with something a little bit more technical. For this week's blog, we're going to take a look at how a character in Firstborn goes from an early concept sketch to a finished sprite ready for the game. In this case, we'll take a look at the upcoming Rakshasa boss scheduled for release with pre-alpha update 3.
Hello and welcome to another Firstborn development blog! It's been a busy week as we work towards the next major update for the Firstborn Pre-Alpha. Strange new breeds of Firstborn are gathering in the shadows, and a new hero has begun her training. There will be some exciting updates in the coming weeks, but in the mean time I thought it would be fun to do something a little different... So for today's blog, I'm going to put my pride on the line and take a run at the fearsom
As promised, this week we will conclude our series on the enemies from the demo with a detailed look at the formidable Unborn Lord. Spoiler Alert: This post contains detailed information on how to beat the boss. If you haven't already, you may want to to play the demo before reading further. You can get the current demo on IndieDB. It certainly knows how to make an entrance, but what exactly is the Unborn Lord? Contrary to appearances, the Unborn are not truly undead. Rather,