November 1, 2018

Hello again and welcome to another Guile & Glory: Firstborn development blog! 

PAX Australia has wrapped up for another year, and it's once again for me to share our adventures at the convention, and all the lessons we learned along the way.

It was our third year sh...

September 3, 2018

Hello again, and welcome to another Firstborn development blog! It has certainly been a while since I posted an update here, but the team and I have not been idle. A lot has happened with Firstborn in the last year, and I figure it's past time to bring you all up to sp...

November 7, 2017

Hello again and welcome to another Firstborn Development blog! 

Another year has passed, and here we are once more, nursing a bad case of con flu and reflecting on the year's adventures at PAX Australia.

Just over a week ago, we had the wonderful opportunity to show off...

November 13, 2016

With the wild ride of PAX Aus 2016 behind me, it's time to start planning for the next stage of Firstborn's development. Before I do that, though, I thought it would be worthwhile to reflect on the lessons learned from my adventures at PAX and how those lessons will sh...

November 8, 2016

So my first PaxAUS has come and gone, leaving me both tired and exhausted. As someone who has never been to a con before I went in not knowing what to expect but was blown away by the enthusiasm of all the attendees and fellow game developers. 

I showcased my game...

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