January 29, 2017

Hello and welcome to another Firstborn development blog! It's been a busy week as we work towards the next major update for the Firstborn Pre-Alpha. Strange new breeds of Firstborn are gathering in the shadows, and a new hero has begun her training. There will be some...

January 22, 2017

For this week's blog, we take a quick look at some of the improvements that have come to Firstborn in the last couple of weeks.

Animated Terrain:

One major improvement offered by GameMaker Studio 2 is support for animated tilesets. It is now possible to have all manner o...

January 15, 2017

For this week's blog, we take a look at the features and updates you can expect to see in early 2017.

GameMaker Studio 2:

The release of a beta version of GameMaker Studio 2 has created an exciting opportunity to upgrade some of the features in Firstborn. The new develop...

January 8, 2017

The holidays are over (for us, at least) and development on Firstborn is ramping up for another year. This week we get inside the heads of the monstrous Firstborn with a look at how their AI works, and the design decisions behind it.

Going into development on Firstborn,...

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