November 13, 2016

With the wild ride of PAX Aus 2016 behind me, it's time to start planning for the next stage of Firstborn's development. Before I do that, though, I thought it would be worthwhile to reflect on the lessons learned from my adventures at PAX and how those lessons will sh...

November 8, 2016

So my first PaxAUS has come and gone, leaving me both tired and exhausted. As someone who has never been to a con before I went in not knowing what to expect but was blown away by the enthusiasm of all the attendees and fellow game developers. 

I showcased my game...

Please reload

Featured Posts

Guile & Glory: Firstborn Final Demo Release

January 22, 2019

1/7
Please reload

Recent Posts

November 1, 2018

November 7, 2017

Please reload

Archive
Please reload

Search By Tags
Please reload

Follow Us
  • Facebook Basic Square
  • Twitter Basic Square
  • Instagram
  • indiedb
  • Facebook Social Icon
  • Twitter Social Icon
  • Instagram Social Icon
  • indiedb